Game Play FAQs

Destroy All Monsters!!!!

  • Each player begins by shuffling their deck of 40 cards, which can include monsters, mana cards, and trainer cards.

    Decks may contain up to 3 of the same monster and up to 4 trainer cards (with a maximum of 2 duplicates).

    The first player to act is chosen by coin flip.

  • Each playpr shuffles their deck and then their opponent cuts the player's deck

    Players then draw 7 cards and place a morster in active postion face down.

    Once both players cards are face down, players flip over their active monster, and player one then begins first action

  • On each turn, a player may perform the following actions in this order

    Draw a card from your deck. A player may draw 2 cards if they have 3 or less crads in their hand

    Add monsters to your bench (up to 4)

    Attach mana to any monster 1 per turn unless a trainer or monster allows addional mana activation

    Play a trainer card (1 per turn)

    Attack with their active monster if possible.

    • Damage dealt by attacks is determined by the attack's description

    • Strengths and weaknesses are applied after an attack is made on an opponent's monster.

    Once a monstr has lost all it HP it is set to th graveyard along ith any mana attached to it.

  • Players may retreat a monster from the active position by paying the required mana cost shown on the card.

    The retreated monster is replaced with a new monster from the bench, which may then attack if it has sufficient mana.

    If a player has no monsters in their hand or on the field, they must sh s their opponent then huffle their deck and draw 5 new cards, placing a monster on the field and end your turn. No ations or attachments can be done this turn.

  • Once a player destroys all of their opponent's monsters or if the opponent can no longer attack due to a lack of mana the game is won.

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Card and Menu Design

by Eric Bonhomme.