Game Play FAQs
Destroy All Monsters!!!!
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Each player begins by shuffling their deck of 40 cards, which can include monsters, mana cards, and trainer cards.
Decks may contain up to 3 of the same monster and up to 4 trainer cards (with a maximum of 2 duplicates).
The first player to act is chosen by coin flip.
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Each playpr shuffles their deck and then their opponent cuts the player's deck
Players then draw 7 cards and place a morster in active postion face down.
Once both players cards are face down, players flip over their active monster, and player one then begins first action
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On each turn, a player may perform the following actions in this order
Draw a card from your deck. A player may draw 2 cards if they have 3 or less crads in their hand
Add monsters to your bench (up to 4)
Attach mana to any monster 1 per turn unless a trainer or monster allows addional mana activation
Play a trainer card (1 per turn)
Attack with their active monster if possible.
Damage dealt by attacks is determined by the attack's description
Strengths and weaknesses are applied after an attack is made on an opponent's monster.
Once a monstr has lost all it HP it is set to th graveyard along ith any mana attached to it.
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Players may retreat a monster from the active position by paying the required mana cost shown on the card.
The retreated monster is replaced with a new monster from the bench, which may then attack if it has sufficient mana.
If a player has no monsters in their hand or on the field, they must sh s their opponent then huffle their deck and draw 5 new cards, placing a monster on the field and end your turn. No ations or attachments can be done this turn.
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Once a player destroys all of their opponent's monsters or if the opponent can no longer attack due to a lack of mana the game is won.